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Author Topic: Project v13  (Read 2889 times)
TehSeckz
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« on: November 25, 2008, 04:22:13 AM »

Sorry about the long post guys. But read, I promise it'll be worthwhile.

Remember Interplay Entertainment? Founded by Brian Fargo in 1983, it became one of the top publishers of the decade, releasing Descent, Wasteland, and The Bard's Tale for various home-computing platforms. In the '90s, it published even more classics, including BioWare's Dungeons & Dragons: Forgotten Realms game Baldur's Gate and its self-developed role-playing-game landmarks, Fallout and Fallout 2.


Unfortunately, the 21st century wasn't kind to Interplay. Fargo left the company in 2002 when it was bought by French firm Titus Interactive. His successor as CEO, Herve Caen, presided over the company's slow financial disintegration, which led to the cancellation of the "Van Buren" Fallout 3, the closure of Black Isle studios, and the laying off of almost all Interplay staff.

Though written off by many as dead, Interplay hung on, with Caen and a skeleton crew hawking its marquee IPs. They got their first buyer in July 2004, when Bethesda Softworks announced that it had licensed the rights to develop and publish Fallout 3. Three years later, Bethesda bought the Fallout IP outright, giving Interplay a much-needed cash infusion and leaving it with rights to develop a Fallout massively multiplayer online role-playing game.

Now, a year after the Fallout fire sale, Interplay appears to have risen from the grave. The company today launched an all-new Web site at Interplay.com and opened a new office in Irvine.

Perhaps more importantly, the company laid more concrete plans for development of its proposed Fallout MMORPG, code-named "Project V13." Interplay has rehired Chris Taylor*, one of the developers of the original Fallout in the mid-1990s, to be lead system designer for the game. According to its careers page, the publisher is also hiring a technical director for Project V13 to oversee all aspects of programming for the project.

To get the game through its proposed July 2010 launch, Interplay is projecting that it will need a total of $75 million. Few details were given, but the publisher did note that it would be a subscription-based game and that it was expected to provide a return on investment within three years. Interplay projects that the game would be profitable in its second year with revenues of $160 million, assuming it could garner 1 million subscribers in its first year.


So What is Project V13?
Project V13 is the codename for an unannounced post-apocalyptic Massive Multiplayer Online Role Playing Game being developed at Interplay by Jason Anderson and Chris Taylor, two of the creators of Fallout.
While not officially announced as such, it is believed to be set in the Fallout world, an alternate universe based on 50s sci-fi pulp fiction, as if the world had stopped in the optimistic 50s and found itself on a dystopian post-apocalyptic reality. It will be a spin-off of the Fallout series, which includes Fallout, Fallout 2 and Fallout 3.

Is Fallout Online really in development?
The game has not been announced yet, however, Interplay has licensed the rights to a Fallout MMORPG from Bethesda and hired Jason Anderson and Chris Taylor, two of the creators of Fallout, to work on an unannounced MMORPG project, and since Interplay is working on only one MMO project, the project being Fallout Online is a pretty safe bet.

But didn't Bethesda own Fallout now?
Yes, Bethesda Softworks owns the Fallout franchise now. In April 2007, SEC filings were made showing the purchase of the entire Fallout IP to Fallout 3 developer Bethesda Softworks for $5.75 million USD. While Bethesda now owns the rights to the Fallout MMO IP, clauses in the purchase agreement state allow Interplay to license the rights to the development of the MMO.

Will Interplay be able to raise enough money?
Specific requirements were stated in the agreement that if not met, Interplay would immediately lose and forfeit its license rights for Fallout. Development must begin within 24 months of the date of the agreement (April 4, 2007), and Interplay must secure $30 million within that time frame or forfeit its rights to license. Interplay must furthermore launch the MMOG within 4 years of the beginning of development, and pay Bethesda 12 percent of sales and subscription fees for the use of the IP.
On June 30, 2008, it was announced that Interactive Game Group, LLC (created by Frederic Chesnais, former Chief Executive Officer of Atari, which now also owns MicroProse) purchased 2,000,000 shares of Interplay stock, as consideration for entering into a game production agreement.

What if they don't?
On August 1, 2007, ZeniMax Media Inc., parent company of Bethesda Softworks, announced the creation of ZeniMax Online Studios. The division will be headed by Matt Firor, a well-known expert in the field of online gaming, and will focus on the Massively Multiplayer Online Game (MMO) market segment. It might work on a Fallout MMO in the future, if Interplay fails to gather enough money for their Fallout Online project.

When is it going to be released?
Unknown, since the game is yet to be announced. However, in order to avoid violating its contract, Interplay would have to launch the MMORPG before April 2013.




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dawat
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« Reply #1 on: November 25, 2008, 08:57:02 AM »

While I couldn't care less about a FO MMO (or FOOL for FallOut OnLine) you should be aware of this:

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Glutton Creeper Legal News

In 2006, GCG licensed the IP Fallout from Interplay (to include the IP from the Interplay releases Fallout, Fallout 2, Fallout Tactics, and Fallout BOS) to produce a line of role-playing PnP games under the d20 license and other role-playing systems.

In April 2007, Interplay sold the Fallout IP to Bethesda. One month later near the launch date of the Fallout PnP d20, Bethesda sent GCG and Interplay a Cease and Desist notification threatening damages to the Fallout IP. The Fallout PnP d20 game was revised over the next 6 months removing the Fallout IP and becoming the Exodus d20 Post Apocalyptic Role-Playing Game.

August 2007, GCG filed a lawsuit against Interplay for Breach of Contract and damages, which was approved in Orange County, CA in January 2008.

June 2008, Interplay has filed a cross-complaint against Bethesda.

August 2008, Bethesda/Zenimax has filed a motion for dismissal against Interplay's cross-complaint.

September 2008, Interplay's cross-complaint against Bethesda/Zenimax has been dismissed. GCG vs. Interplay court date scheduled for March 2009.

Stupidity like this only makes me wish Interplay would just cease to be. Also, Bethesda, while was only protecting its rights... could have funkin' allowed these poor guys to have their pen and paper fallout game! As if Beth was ever going to realese a pen and paper game! Now if Interplay loses such a court case its gonna have to pay up some juicy millions...
« Last Edit: November 25, 2008, 09:01:30 AM by dawat » Logged
TehSeckz
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« Reply #2 on: November 25, 2008, 06:16:52 PM »

Bethseda is kinda of bullshiting.
Its interplays rights, they held in in the contract that they reserve the right to make a Fallout MMO.
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Mr. MMMM
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« Reply #3 on: November 29, 2008, 09:42:48 PM »

I honestly think it will be bad IMO.

When you try and add an element to a game that was never there in the first place it usually ends up failing pretty hard. Most MMO's suck anyways, and I think adding that to fallout would be pretty...bad.
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Makelevi
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« Reply #4 on: November 30, 2008, 02:16:58 AM »

Bethseda is kinda of bullshiting.
Its interplays rights, they held in in the contract that they reserve the right to make a Fallout MMO.

Quote
While Bethesda now owns the rights to the Fallout MMO IP, clauses in the purchase agreement state allow Interplay to license the rights to the development of the MMO.

It's not their rights if they sold them. They're taking a huge chance developing a game with that situation here.
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TehSeckz
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« Reply #5 on: November 30, 2008, 03:11:34 AM »

They didnt sell them.
They kept the specific right to make a MMO
Because its not based on the fallout that bethesda made.
Its a spinoff of F2 which interplay made.
They sold the rights to the name, and series.
They did not sell the right of spinoffs.
Its codenamed V13.
Which has fallout NOWHERE in the name.
Area 51, for example CLEARLY a spinoff from halo.
But halo is no where in the title.

See my point here?
It has ABSOLUTELY nothing to do with fallout as of now.
Press is assuming that it does.
Bethesda is getting nerveous thinking they're getting double crossed.
But there not.
It IS interplays rights to move on with production of this game
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Makelevi
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« Reply #6 on: November 30, 2008, 05:18:05 AM »

Ah yeah, I misread the article and though Interplay were still calling their game a Fallout MMO. I agree with you, Interplay is completely clean there.
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TehSeckz
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« Reply #7 on: November 30, 2008, 02:27:02 PM »

Yeah.
FOOL was completely created by the press and had absolutely nothing to do with the actual title
Bethesda found this out.
And immediately took action before researching
Interplay filed a complaint against this.
Bethesda dropped said complaint.
and blah blah

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dawat
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« Reply #8 on: December 01, 2008, 04:05:47 PM »

mmm... either you didn't understood what I posted or I don't understan what you are both posting! The problem is between interplay and GFC, not between Interplay and bethesda.

Interplay had first licensed the fallout IP to GCG so they could develop a pen and paper RPG within the fallout world. Then Interplay sold all rights to Bethesda, keeping some limited MMO possibilities. Then Bethesda sent a cease and desist to both GCG and Interplay, causing GCG to change their pen and paper RPG to something not related to Fallout. Of course, GCG has now issued a lawsuit against Interplay for breach of contract, I mean they sold the IP to bethesda without considering they had licensed it to GCG first. In march 2009 interplay will have to defend its case at court, and judgement shall be then delivered! In my opinion, judgement will be against interplay and in favor of GCG, I think "breach of contract and damages" should be sufficient to make interplay pays some millions....
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bigoTRY
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« Reply #9 on: December 01, 2008, 07:43:12 PM »

I don't understand this much, but I hope that they make the MMO, weather its bad or good I will sign up immediatly and even pre-order it if possible.
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"Every society honors its live conformists and dead trouble makers. im the son of satan.sculpted the culture of the ancients. burn me at the stake. with my left hand stuck in the matrix. im the apex. I steal signs off of space ships" ILL BILL
TehSeckz
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« Reply #10 on: December 01, 2008, 11:35:14 PM »

Most of the information in the starter is info on the game.
The rest is legal information.
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Ben0
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« Reply #11 on: December 02, 2008, 08:50:23 AM »

Nice post. xD Don't understand alot of the legal crap, but would probably get FOOL just to give it a go, you never know... it could be good...

Shame it looks like its gonna be a looooooong way off- if ever by the sounds of it.
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TehSeckz
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« Reply #12 on: December 02, 2008, 09:32:20 PM »

I dont much like your negativity dawat.
DUN CURSE THIS.
Or, you know.
Ill eat your babies and such.
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dawat
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« Reply #13 on: December 03, 2008, 05:24:27 AM »

LOL you'll TRY to eat me babies!!

its not negativity... I'm just telling you to keep informed on that since interplay needs money... and just expressed my opinion on how I feel interplay should pay for doing such a thing.

As of now the game is in full production and I'm pretty sure it will see the light of day. So worry not my friend!
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TehSeckz
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« Reply #14 on: December 03, 2008, 05:16:50 PM »

But i already bought the BBQ sauce! Angry
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